Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Entertainer (Performer). |
2 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
24 |
Promoted to Entertainer (Performer) rank 1. |
3 |
24 |
Voluntarily left Performer |
3 |
24 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
26 |
Become deeply involved in politics on Lyman Willoby's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
3 |
28 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
4 |
28 |
Continued as Noble (Administrator). |
4 |
31 |
Lyman Willoby efforts do not go unnoticed by the Imperium. |
4 |
32 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
5 |
32 |
Continued as Noble (Administrator). |
5 |
34 |
Lyman Willoby make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
36 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
6 |
36 |
Continued as Noble (Administrator). |
6 |
40 |
time as a ruler or playboy gives Lyman Willoby a wide range of experiences. |
6 |
40 |
Forced to continue current assignment. |
6 |
40 |
Promoted to Noble (Administrator) rank 4 with the new title Chief. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
41 |
Lyman Willoby manipulate and charm Lyman Willoby's way through high society. Gain a Rival and an Ally. |
7 |
44 |
Promoted to Noble (Administrator) rank 5 with the new title Director. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Lyman Willoby's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
48 |
Promoted to Noble (Administrator) rank 6 with the new title Minister. |
9 |
48 |
Voluntarily left Administrator |
9 |
48 |
Became a Drifter (Scavenger). |
9 |
49 |
Lyman Willoby run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Failed to qualify for Journalist (Entertainer). |
10 |
49 |
Submitted to the draft. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
56 |
A series of bad deals and decisions force Lyman Willoby into bankruptcy. Lyman Willoby salvages what Lyman Willoby can. |
12 |
56 |
Returned to Drifter (Scavenger). |
12 |
59 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Lyman Willoby is chosen to represent Lyman Willoby's faith in a vid show or other highly public forum. |
13 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Continued as Believer (Holy Warrior). |
14 |
67 |
A notable academic consults with Lyman Willoby about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
67 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |