Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Mack James is chosen to represent Mack James's faith in a vid show or other highly public forum. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
24 |
Mack James secretly provide religious rites for a dying leader or noble, although they do not share Mack James's faith. Gain an Ally in the family and a Rival who disagrees with Mack James's choice. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Mack James is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Mack James is sent to a new community or parish to preach The Word among the poor. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Mack James's job. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
37 |
Vessel participates in a diplomatic mission. |
6 |
40 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
6 |
40 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Commanding officer takes an interest in Mack James's career. |
7 |
44 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
47 |
During a battle, defeat or victory depends on Mack James's actions. Mack James actions lead to an honorabe discharge. |
9 |
47 |
Failed to qualify for Free Trader (Merchant). |
9 |
47 |
Became a Drifter (Scavenger). |
9 |
51 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
51 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
51 |
Continued as Drifter (Scavenger). |
10 |
54 |
Attacked by enemies that Mack James easily defeat. |
10 |
54 |
Gain Enemy if Mack James don't already have one. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Drifter (Scavenger). |
11 |
58 |
Mack James run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Mack James retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Opponents of Mack James's belief system ambush Mack James. |
13 |
64 |
Nearly killed. Owe 35,000 for medical bills. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |