Retired 4th Officer Major Hughes  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 2 (-2)111822
Coy, Paranoid
 
Skills
Astrogation 0
Athletics (Endurance) 1
Broker 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 2
Electronics (Sensors) 1
Engineer 0
Jack-of-All-Trades 1
Mechanic 1
Profession (Worker/Religion) 1
Science (Robotic Sciences) 0
Streetwise 2
CareerAssignmentTitleRankTerms
Citizen Worker 14
Scout Explorer 01
Merchant Merchant Marine 4th Officer25
Scout Surveyor 01
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Fern Davis Contact 1 0 1 1 Traltar (F/41)
Cloyd Sullivan Contact 0 2 6 0 Azhanti (M/20)
Cloyd Sullivan is in desperate trouble and could use the character’s help.
Cloyd Sullivan is out of contact doing something interesting but not suspicious.
Ouida Riley Enemy 0 3 4 3 Urunishani (F/94)
Jewel Rutter Contact 1 2 1 1 Dynchia (F/12)
Jewel Rutter is a member of an organisation which holds a generally opposite view of the Traveller.
Rosemary Carr Enemy 0 2 3 1 Tapazmal (F/53)
Roxie Coulston Enemy 0 2 3 5 Dynchia (F/28)
Prince Brewer Ally 3 0 0 0 Sylean (M/43)
Prince Brewer belongs to an unusual cultural or religious group.
Rosanna Cox Ally 4 0 3 0 Vlazhdumecta (F/37)
Rosanna Cox is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Major Hughes is rewarded for Major Hughes's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 25 Major Hughes befriend a superior in the corporation or the colony.
3 26 Continued as Citizen (Worker).
3 27 Major Hughes gain experience in a technical field as a computer operator or surveyor.
4 30 Continued as Citizen (Worker).
4 33 Gained a contact.
4 34 Forced to muster out.
5 34 Failed to qualify for Thief (Rogue).
5 34 Submitted to the draft.
5 34 Became a Scout (Explorer).
5 37 Psychologically damaged by Major Hughes's time in the scouts.
6 37 Became a Merchant (Merchant Marine) with the new title Crewman.
6 41 Embroiled in legal trouble.
7 41 Continued as Merchant (Merchant Marine).
7 42 Make an unexpected connection outside Major Hughes's normal circles. Gain a Contact.
7 45 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 45 Continued as Merchant (Merchant Marine).
8 48 Make an unexpected connection outside Major Hughes's normal circles. Gain a Contact.
8 49 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 49 Continued as Merchant (Merchant Marine).
9 50 Given advanced training in a specialist field
10 53 Continued as Merchant (Merchant Marine).
10 54 Major Hughes's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 54 Switched to Scout (Surveyor) with previous rank.
11 56 Major Hughes's ship is damaged, and Major Hughes have to hitch-hike Major Hughes's way back across the stars to the nearest scout base.
11 56 Gain 1 Contacts. Gain 2 Enemies.
12 56 Aging Crisis. Owe 50,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 59 A new romantic starts. Gain an Ally.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 30,000 for medical bills.
14 66 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 10,000 for medical bills.
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