Retired Captain Marshall Lamb  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 68 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 10 (1) 10 (1)111BAA
Detached
 
Skills
Advocate 1
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Broker 3
Carouse 1
Deception 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Flyer 0
Gun Combat 0
Gunner (Screen) 1
Investigate 0
Mechanic 1
Navigation 1
Pilot (Small Craft) 1
Profession (Sports/Atmosphere Surfing) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Steward 1
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Rogue Pirate Henchman11
Merchant Merchant Marine Captain67
Drifter Barbarian 01
Believer Mainstream Believer Initiate12
 
Name Type Affinity Enmity Power Influence Species
Sylvia Patterson Enemy 0 2 0 2 Ziadd (F/34)
Sylvia Patterson fell on hard times.
Joanna Goslan Contact 1 2 0 1 Kedepu (F/77)
Ira Thorebourne Ally 3 0 1 0 Ziadd (F/78)
Ira Thorebourne belongs to an unusual cultural or religious group.
Clarissa Powell Contact 0 0 0 2 Halka (F/36)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 An investigation takes on a dangerous turn.
1 21 Life ruined by a criminal gang. Gain the gang as an Enemy
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Marshall Lamb's work ends up coming home with Marshall Lamb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 26 Became a Rogue (Pirate) with the new title Lackey.
3 27 Involved in a feud with a rival criminal organization.
3 30 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
4 30 Voluntarily left Pirate
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Make an unexpected connection outside Marshall Lamb's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 34 Continued as Merchant (Merchant Marine).
5 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 38 Continued as Merchant (Merchant Marine).
6 39 Befriend a useful ally in one sphere. Gain an Ally.
7 42 Continued as Merchant (Merchant Marine).
7 43 Lost eye or limb. Owe 1,250 for medical bills.
7 46 Forced to continue current assignment.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
8 50 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 50 Continued as Merchant (Merchant Marine).
9 53 Risk Marshall Lamb's fortune on a possibility lucrative deal and win.
9 54 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 54 Continued as Merchant (Merchant Marine).
10 55 Make an unexpected connection outside Marshall Lamb's normal circles. Gain a Contact.
10 58 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
10 58 Forced to muster out.
11 58 Became a Drifter (Barbarian).
11 60 Suffer from a life-threatening illness.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 61 Someone more charismatic but less devout than Marshall Lamb has become Marshall Lamb's superior.
12 64 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 67 Marshall Lamb have been following false teachings!
13 68 Forced to muster out.
14 68 Aging Crisis. Owe 50,000 for medical bills.
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