Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Criticised a questionable political leader on Mathew Young's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
One of Mathew Young's pieces of art is stolen, and the investigation brings Mathew Young into the criminal underworld. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
Criticised a questionable political leader on Mathew Young's homeworld, causing his downfall. Gain an Enemy |
3 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Mathew Young far from home. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Find Ancient Technology. |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
38 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
42 |
Promoted to Entertainer (Performer) rank 6. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Performer) rank 7. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
47 |
Expose or are involved in a scandal of some sort. |
9 |
47 |
Became a Drifter (Barbarian). |
9 |
49 |
Mathew Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Failed to qualify for Law Enforcement (Agent). |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
52 |
Encounter a Psionic institute. |
10 |
52 |
Tested for psionic powers |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
56 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
12 |
56 |
Failed to qualify for Surveyor (Scout). |
12 |
56 |
Submitted to the draft. |
12 |
56 |
Became a Navy (Flight) with the new title Crewman. |
12 |
58 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Mathew Young is sent to a new community or parish to preach The Word among the poor. |
13 |
62 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Gained a contact. |
14 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |