Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Uncover a major conspiracy against Maxie Aubert's employers. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Vessel participates in a notable military engagement. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Victim of a crime |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Maxie Aubert foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Special assignment or duty on board ship. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
41 |
Vessel participates in a notable military engagement. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Vessel participates in a diplomatic mission. |
8 |
46 |
Gain a contact. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
9 |
48 |
Voluntarily left Engineer/Gunner |
9 |
48 |
Failed to qualify for Colonist (Citizen). |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
52 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
53 |
Find Ancient Technology. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Continued as Drifter (Barbarian). |
11 |
60 |
Betrayed by a friend. One of Maxie Aubert's Contacts or Allies betrays Maxie Aubert, ending Maxie Aubert's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired. |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |