Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
When dealing with an alien race, Maxie Carpenter botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Scarred. Owe 5,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Maxie Carpenter gain experience in a technical field as a computer operator or surveyor. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
35 |
Maxie Carpenter's business expands, Maxie Carpenter's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
38 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
39 |
Continued as Citizen (Corporate). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
43 |
Promoted to Citizen (Corporate) rank 3. |
8 |
43 |
Continued as Citizen (Corporate). |
8 |
45 |
Maxie Carpenter's business expands, Maxie Carpenter's corporation grows, or the colony thrives. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Scholar (Physician). |
9 |
49 |
Caught cheating in some fashion, advancing Maxie Carpenter's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
49 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Gain an Enemy |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scholar (Physician). |
10 |
55 |
Win a prestigious prize for Maxie Carpenter's work. |
10 |
55 |
Promoted to Scholar (Physician) rank 1. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Scientist (Scholar). |
11 |
55 |
Continued as Scholar (Physician). |
11 |
58 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
59 |
Promoted to Scholar (Physician) rank 2. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Attempted to change assignments. |
12 |
59 |
Failed to qualify for Field Researcher (Scholar). |
12 |
59 |
Continued as Scholar (Physician). |
12 |
63 |
Caught cheating in some fashion, advancing Maxie Carpenter's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
12 |
63 |
A disaster leaves several injured, and others blame Maxie Carpenter, forcing Maxie Carpenter to leave Maxie Carpenter's career. Gain a Rival. |
12 |
63 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
12 |
63 |
Gain an Enemy |
12 |
63 |
Promoted to Scholar (Physician) rank 3. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Scholar (Physician). |
13 |
66 |
Advanced training in a specialist field. |
13 |
67 |
Promoted to Scholar (Physician) rank 4. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |