Retired Sublieutenant Merle Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 11 (1)11171B
Indulgent
 
Skills
Admin 0
Deception 1
Drive 0
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Bludgeon) 1
Melee (Fencing) 1
Persuade 2
Profession (Worker/Hydroponics) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Seafarer (Sails) 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Drifter Wanderer 23
Navy Line/Crew Sublieutenant2 / 13
Drifter Barbarian 03
Noble Dilettante Wastrel13
Believer Mainstream Believer Initiate11
 
Name Type Affinity Enmity Power Influence Species
Wesley Gray Rival 1 2 4 0 Sydite (M/33)
Wesley Gray gained power at the expense of a third party who now blames the character.
Wesley Gray is out of contact doing something interesting but not suspicious.
Ben McDonaugh Rival 1 2 1 1 Yilean (M/22)
Joel Mendoza Rival 2 1 5 3 Dynchia (M/24)
Olevia Weddall Ally 2 0 3 4 Dynchia (F/33)
John Carr Ally 4 0 1 5 Dynchia (M/21)
Sudie Hislop Enemy 0 0 5 3 Tapazmal (F/27)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 20 Merle Teague's work ends up coming home with Merle Teague, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Became a Drifter (Wanderer).
2 24 Promoted to Drifter (Wanderer) rank 1.
3 24 Continued as Drifter (Wanderer).
3 26 Amnesia.
3 28 Promoted to Drifter (Wanderer) rank 2.
4 28 Continued as Drifter (Wanderer).
4 32 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
5 32 Failed to qualify for Explorer (Scout).
5 32 Submitted to the draft.
5 32 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Lost eye or limb. Owe 1,250 for medical bills.
5 36 Attempt at commissioned failed.
5 36 Forced to continue current assignment
5 36 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
6 36 Continued as Navy (Line/Crew).
6 37 Display heroism in battle, saving the whole ship.
6 40 Commissioned in Navy (Line/Crew) with the new title Ensign.
6 40 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
7 40 Continued as Navy (Line/Crew).
7 42 Merle Teague is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
8 42 Failed to qualify for Free Trader (Merchant).
8 42 Switched to Drifter (Barbarian).
8 44 Nearly killed. Owe 45,000 for medical bills.
9 44 Became a Noble (Dilettante) with the new title Wastrel.
9 47 Become deeply involved in politics on Merle Teague's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
10 48 Continued as Noble (Dilettante).
10 49 Merle Teague manipulate and charm Merle Teague's way through high society. Gain a Rival and an Ally.
11 52 Continued as Noble (Dilettante).
11 54 Inherit a gift from a rich relative.
11 56 Promoted to Noble (Dilettante) rank 1.
12 56 Voluntarily left Dilettante
12 56 Returned to Drifter (Barbarian).
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Retired at age 60.
13 60 Continued as Drifter (Barbarian).
13 63 Merle Teague run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Became a Believer (Mainstream Believer) with the new title Lay Person.
14 67 Merle Teague is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 67 Aging Crisis. Owe 20,000 for medical bills.
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