Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
One of Micheal Sanders's pieces of art is stolen, and the investigation brings Micheal Sanders into the criminal underworld. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
29 |
Birth or Death involving a family member or close friend. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
An investigation, tour, project or expedition goes wrong, stranding Micheal Sanders far from home. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Given advanced training in a specialist field |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Failed to qualify for Pirate (Rogue). |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
40 |
Micheal Sanders do not know what happened to Micheal Sanders. There is a gap in Micheal Sanders's memory. |
7 |
40 |
Failed to qualify for Worker (Citizen). |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
43 |
Suffer from a life-threatening illness. |
8 |
43 |
Became a Scout (Courier). |
8 |
45 |
Micheal Sanders's scout ship is one of the first on the scene to rescue the survivors of a disaster but Micheal Sanders fail to help. Gain an Enemy. |
8 |
45 |
Micheal Sanders's ship is damaged, and Micheal Sanders have to hitch-hike Micheal Sanders's way back across the stars to the nearest scout base. |
8 |
45 |
Gain 4 Contacts. Gain 3 Enemies. |
9 |
47 |
Continued as Scout (Courier). |
9 |
49 |
Micheal Sanders survey an alien world. |
9 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
51 |
Attempted to change assignments. |
10 |
51 |
Switched to Scout (Explorer) with previous rank. |
10 |
52 |
Perform an exemplary service for the scouts. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Surveyor (Scout). |
11 |
55 |
Continued as Scout (Explorer). |
11 |
57 |
When dealing with an alien race, Micheal Sanders botch an opportunity to gather extra intelligence about them. |
11 |
57 |
Psychologically damaged by Micheal Sanders's time in the scouts. |
11 |
59 |
Promoted to Scout (Explorer) rank 2. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Scout (Explorer). |
12 |
62 |
Micheal Sanders have no idea what happened to Micheal Sanders – they found Micheal Sanders's ship drifting on the fringes of friendly space. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Micheal Sanders faith is shaken. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |