Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Science (Social Sciences/History) as a hobby. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Line/Crew (Navy). |
2 |
26 |
Became a Drifter (Wanderer). |
2 |
30 |
Miles Matson do not know what happened to Miles Matson. There is a gap in Miles Matson's memory. |
3 |
30 |
Became a Merchant (Free Trader). |
3 |
33 |
Given advanced training in a specialist field |
3 |
34 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
34 |
Continued as Merchant (Free Trader). |
4 |
38 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
38 |
Continued as Merchant (Free Trader). |
5 |
42 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
42 |
Became a Scout (Courier). |
6 |
46 |
Miles Matson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Miles Matson fail to help. Gain an Enemy. |
6 |
46 |
Miles Matson's ship is damaged, and Miles Matson have to hitch-hike Miles Matson's way back across the stars to the nearest scout base. |
6 |
46 |
Gain 4 Contacts. Gain 2 Enemies. |
7 |
46 |
Continued as Scout (Courier). |
7 |
48 |
Serve as the courier for an important message from the Imperium. |
8 |
50 |
Continued as Scout (Courier). |
8 |
51 |
Miles Matson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
54 |
Forced to muster out. |
9 |
54 |
Became a Rogue (Thief). |
9 |
55 |
Crime pays off. Gain victim as Enemy. |
9 |
58 |
Forced to continue current assignment. |
9 |
58 |
Promoted to Rogue (Thief) rank 1. |
10 |
58 |
Continued as Rogue (Thief). |
10 |
61 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
62 |
Promoted to Rogue (Thief) rank 2. |
11 |
62 |
Continued as Rogue (Thief). |
11 |
65 |
Backstab a fellow rogue for personal gain. |
11 |
66 |
Promoted to Rogue (Thief) rank 3. |
12 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
66 |
Retired at age 66. |