Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Murry McGuire inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Attacked by enemies that Murry McGuire easily defeat. |
2 |
24 |
Gain Enemy if Murry McGuire don't already have one. |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attacked by enemies that Murry McGuire easily defeat. |
3 |
26 |
Gain Enemy if Murry McGuire don't already have one. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
36 |
Murry McGuire run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
A police detective or rival criminal forces Murry McGuire to flee and vows to hunt Murry McGuire down. Gain an Enemy. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Make an unexpected connection outside Murry McGuire's normal circles. Gain a Contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
60 |
Murry McGuire secretly provide religious rites for a dying leader or noble, although they do not share Murry McGuire's faith. Gain an Ally in the family and a Rival who disagrees with Murry McGuire's choice. |
12 |
61 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Mainstream Believer). |
13 |
65 |
Murry McGuire secretly provide religious rites for a dying leader or noble, although they do not share Murry McGuire's faith. Gain an Ally in the family and a Rival who disagrees with Murry McGuire's choice. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |