Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Myrtle Connor join a gambling circle on board. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Refuse to abuse Myrtle Connor's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
39 |
Myrtle Connor come into conflict with a splinter group Myrtle Connor's own religion which maintains Myrtle Connor's version is the wrong one. Gain 2 Rivals. |
7 |
39 |
Failed to qualify for Performer (Entertainer). |
7 |
39 |
Became a Drifter (Barbarian). |
7 |
42 |
Drafted into Ground Assault |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
47 |
A mission goes wrong; Myrtle Connor and several others are captured and mistreated by the enemy. Gain Myrtle Connor's jailer as an Enemy. |
9 |
47 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
48 |
Opponents of Myrtle Connor's belief system ambush Myrtle Connor. |
9 |
48 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
10 |
48 |
Switched to Drifter (Wanderer). |
10 |
51 |
Attacked by enemies that Myrtle Connor easily defeat. |
10 |
51 |
Gain Enemy if Myrtle Connor don't already have one. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
53 |
Myrtle Connor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
57 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |