Retired Corporal Neal Watkins  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 68 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 12 (2)11132C
Dishonest
 
Skills
Art (Performing/Performer) 1
Astrogation 1
Athletics (Strength) 1
Deception 0
Drive 0
Electronics 0
Gun Combat (Slug) 1
Heavy Weapons 0
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Worker/Polymers) 1
Profession (Freeloader/Security) 1
Recon 2
Stealth 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Army Army Support Lance Corporal11
Army Infantry Corporal23
Merchant Free Trader 01
Drifter Scavenger 14
Entertainer Performer 11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Elie Babington Enemy 0 4 1 3 Irhadre (M/22)
Elie Babington gains in power and influence.
Rubin Bluit Enemy 0 2 1 0 Irhadre (M/33)
Norma Walla Contact 3 1 5 5 Irhadre (F/17)
Angelo Dendy Ally 3 0 1 3 Irhadre (M/59)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Army (Army Support) with the new title Private.
1 21 Advanced training in a specialist field
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Attempted to change assignments.
2 22 Switched to Army (Infantry) with previous rank.
2 24 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 24 Gain rebels as Enemy
3 24 Became a Merchant (Free Trader).
3 28 A sudden war destroys Neal Watkins's trade routes and contacts, forcing Neal Watkins to flee that region of space.
3 28 Gain rebels as Enemy
4 28 Returned to Army (Infantry).
4 30 Surrounded and outnumbered by the enemy, Neal Watkins hold out until relief arrives.
4 32 Forced to continue current assignment
4 32 Promoted to Army (Infantry) rank 2 with the new title Corporal.
5 32 Continued as Army (Infantry).
5 34 Injured. Fully recovered.
6 34 Became a Drifter (Scavenger).
6 37 Attacked by enemies that Neal Watkins easily defeat.
6 37 Gain Enemy if Neal Watkins don't already have one.
6 38 Promoted to Drifter (Scavenger) rank 1.
7 38 Continued as Drifter (Scavenger).
7 41 Find an Alien Artifact.
8 42 Continued as Drifter (Scavenger).
8 46 Betrayed by a friend. One of Neal Watkins's Contacts or Allies betrays Neal Watkins, ending Neal Watkins's career. That Contact or Ally becomes a Rival or Enemy.
9 46 Failed to qualify for Journalist (Entertainer).
9 46 Continued as Drifter (Scavenger).
9 47 Suffer from a life-threatening illness.
10 47 Became a Entertainer (Performer).
10 48 Win a prestigious prize.
10 51 Promoted to Entertainer (Performer) rank 1.
11 51 Aging Crisis. Owe 50,000 for medical bills.
11 51 Retired at age 51.
11 51 Voluntarily left Performer
11 51 Retired.
11 53 Gained a contact.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 57 Moved to a new world.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 65 A romantic relationship ends badly. Gain a Rival or Enemy.
15 67 Aging Crisis. Owe 30,000 for medical bills.
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