Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Commanding officer takes an interest in Nolan Middlemiss's career. |
1 |
22 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
24 |
A mission goes wrong; Nolan Middlemiss and several others are captured and mistreated by the enemy. Gain Nolan Middlemiss's jailer as an Enemy. |
3 |
24 |
Failed to qualify for Intelligence (Agent). |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Soulhunter (Commando) with the new title Least Claw. |
4 |
30 |
Nolan Middlemiss is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
A good deal ensures Nolan Middlemiss is living the high life for a few years. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
Given advanced training in a specialist field |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Nolan Middlemiss's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
40 |
Entered Merchant Academy with the Business curriculum. |
8 |
41 |
Spent the college years partying. |
8 |
44 |
Graduated. |
9 |
44 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Switched to Merchant (Broker). |
9 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
46 |
A series of bad deals and decisions force Nolan Middlemiss into bankruptcy. Nolan Middlemiss salvages what Nolan Middlemiss can. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |