Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
An investigation takes on a dangerous turn. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Established a network of contacts. Gain 2 contacts. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Pat Archer went above and beyond the call of duty. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Nearly killed. Fully recovered. |
7 |
40 |
Became a Citizen (Worker). |
7 |
41 |
Pat Archer is rewarded for Pat Archer's diligence or cunning. |
7 |
44 |
Promoted to Citizen (Worker) rank 1. |
8 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired. |
9 |
50 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Accused of a crime. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |