Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
30 |
Phil Lite is caught in the periphery of a scandal. |
2 |
30 |
Demoted to Believer (Holy Warrior) rank -1. |
3 |
30 |
Continued as Believer (Holy Warrior). |
3 |
31 |
Phil Lite aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
31 |
Failed to qualify for Physician (Scholar). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Army (Infantry) with the new title Private. |
4 |
33 |
Surrounded and outnumbered by the enemy, Phil Lite hold out until relief arrives. |
4 |
35 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
35 |
Continued as Army (Infantry). |
5 |
39 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
6 |
39 |
Became a Scholar (Scientist). |
6 |
43 |
Entangled in a bureaucratic or legal morass that distracts Phil Lite from Phil Lite's work. |
7 |
43 |
Voluntarily left Scientist |
7 |
43 |
Became a Drifter (Scavenger). |
7 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Became a Scout (Explorer). |
8 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
48 |
Voluntarily left Explorer |
9 |
48 |
Returned to Believer (Holy Warrior). |
9 |
51 |
Phil Lite retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
10 |
52 |
Voluntarily left Holy Warrior |
10 |
52 |
Returned to Drifter (Scavenger). |
10 |
56 |
Phil Lite do not know what happened to Phil Lite. There is a gap in Phil Lite's memory. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |