Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
23 |
A sudden war destroys Philip McLelland's trade routes and contacts, forcing Philip McLelland to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
25 |
Commanding officer takes an interest in Philip McLelland's career. |
3 |
27 |
Commissioned in Marine (Marine Support) with the new title Lieutenant. |
4 |
27 |
Continued as Marine (Marine Support). |
4 |
30 |
A mission goes disastrously wrong due to Philip McLelland's commander’s error or incompetence, but Philip McLelland survive. |
4 |
30 |
Cover for the commander and gain an Ally. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Ground Assault (Marine). |
5 |
31 |
Continued as Marine (Marine Support). |
5 |
35 |
A mission goes disastrously wrong due to Philip McLelland's commander’s error or incompetence, but Philip McLelland survive. |
5 |
35 |
Report commander and gain an Enemy. |
5 |
35 |
Promoted to Marine (Marine Support) officer rank 2 with the new title Captain. |
6 |
35 |
Voluntarily left Marine Support |
6 |
35 |
Became a Rogue (Pirate) with the new title Lackey. |
6 |
39 |
A job goes wrong, forcing Philip McLelland to flee off-planet. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Philip McLelland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Failed to qualify for Broker (Merchant). |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
48 |
Spend time with an alien race. Gain a contact. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Switched to Merchant (Free Trader). |
10 |
52 |
Philip McLelland's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Philip McLelland accepted an offer of inducements to betray Philip McLelland's faith. Gain 510,000 in cash. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Retired. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |