Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
24 |
Left the colonies with honors. |
2 |
24 |
Failed to qualify for Worker (Citizen). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
25 |
Find valuable salvage. |
2 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
31 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
31 |
Became a Scout (Courier). |
4 |
33 |
Spend several years jumping from world to world in Pierce Hoddle's scout ship. |
4 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
35 |
Continued as Scout (Courier). |
5 |
39 |
Psychologically damaged by Pierce Hoddle's time in the scouts. |
6 |
39 |
Became a Rogue (Thief). |
6 |
43 |
Involved in a gambling ring. |
6 |
43 |
Promoted to Rogue (Thief) rank 1. |
7 |
43 |
Attempted to change assignments. |
7 |
43 |
Failed to qualify for Pirate (Rogue). |
7 |
43 |
Continued as Rogue (Thief). |
7 |
44 |
Involved in the planning of an impressive heist. |
7 |
47 |
Promoted to Rogue (Thief) rank 2. |
8 |
47 |
Continued as Rogue (Thief). |
8 |
48 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
51 |
Promoted to Rogue (Thief) rank 3. |
9 |
51 |
Continued as Rogue (Thief). |
9 |
55 |
Gained a contact. |
9 |
55 |
Forced to muster out. |
10 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
55 |
Retired at age 55. |
10 |
55 |
Retired. |
10 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
60 |
Gained a contact. |
12 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
Good fortune. |
13 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |