Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
Quincy Ryan come into conflict with a splinter group Quincy Ryan's own religion which maintains Quincy Ryan's version is the wrong one. Gain 2 Rivals. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Make a breakthrough in Quincy Ryan's field. |
3 |
27 |
Promoted to Scholar (Scientist) rank 1. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
29 |
A disaster leaves several injured, and others blame Quincy Ryan, forcing Quincy Ryan to leave Quincy Ryan's career. Gain a Rival. |
4 |
29 |
Lost eye or limb. Owe 2,500 for medical bills. |
5 |
29 |
Became a Navy (Flight) with the new title Crewman. |
5 |
31 |
Quincy Ryan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
33 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
33 |
Continued as Navy (Flight). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
37 |
Continued as Navy (Flight). |
7 |
41 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Given advanced training in a specialist field |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Given advanced training in a specialist field |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
54 |
Bankrupted by a rival. Gain the other trader as a Rival. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |