Retired Senior Crewman Ransom Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 11 (1) 3 (-1)1116B3
Maniacal, Carefree, Forthright
 
Skills
Advocate 2
Art (Presentation/Holography) 1
Art (Presentation/Write) 1
Astrogation 0
Athletics 0
Broker 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 2
Electronics (Remote Ops) 1
Engineer (Power) 1
Gambler 2
Gun Combat 0
Gunner 0
Investigate 1
Mechanic 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Science (Social Sciences/Linguistics) 1
Science (Social Sciences/Psychology) 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Stealth 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Drifter Scavenger 01
Scholar Field Researcher 45
Drifter Barbarian 01
Merchant Merchant Marine Senior Crewman15
 
Name Type Affinity Enmity Power Influence Species
Unknown Stanley Enemy 0 0 0 2 Dynchia (M/76)
Unknown Stanley's influence is diminished.
Rena Keogh Rival 1 0 4 2 Murrissi (F/9)
Willie Richey Contact 1 1 0 3 Answerin (F/23)
Willie Richey’s relationships have begun to affect the character.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 Nearly killed. Fully recovered. Owe 7,500 for medical bills.
2 21 Became a Drifter (Scavenger).
2 25 Suffer from a life-threatening illness.
3 25 Became a Scholar (Field Researcher).
3 27 Entangled in a bureaucratic or legal morass that distracts Ransom Phillips from Ransom Phillips's work.
3 29 Forced to continue current assignment.
3 29 Promoted to Scholar (Field Researcher) rank 1.
4 29 Continued as Scholar (Field Researcher).
4 31 Cheated in some fashion, advancing Ransom Phillips's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
4 31 Gain an Enemy
4 33 Promoted to Scholar (Field Researcher) rank 2.
5 33 Continued as Scholar (Field Researcher).
5 34 Make a breakthrough in Ransom Phillips's field.
5 37 Forced to continue current assignment.
5 37 Promoted to Scholar (Field Researcher) rank 3.
6 37 Continued as Scholar (Field Researcher).
6 41 Agreed to perform research that goes against Ransom Phillips's conscience. Gain 1 Enemies.
6 41 Promoted to Scholar (Field Researcher) rank 4.
7 41 Continued as Scholar (Field Researcher).
7 44 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 45 Forced to muster out.
8 45 Failed to qualify for Merchant Marine (Merchant).
8 45 Switched to Drifter (Barbarian).
8 46 Severely injured. Owe 12,500 for medical bills.
9 46 Became a Merchant (Merchant Marine).
9 47 Make an unexpected connection outside Ransom Phillips's normal circles. Gain a Contact.
10 50 Continued as Merchant (Merchant Marine).
10 53 A good deal ensures Ransom Phillips is living the high life for a few years.
11 54 Continued as Merchant (Merchant Marine).
11 55 Risk Ransom Phillips's fortune on a possibility lucrative deal and win.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Merchant (Merchant Marine).
12 62 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Continued as Merchant (Merchant Marine).
13 65 Embroiled in legal trouble.
13 66 Forced to muster out.
14 66 Aging Crisis. Owe 20,000 for medical bills.
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