Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Accused of a crime |
2 |
22 |
Became a Prisoner (Thug). |
2 |
25 |
Failed to escaped from prison. |
3 |
26 |
Switched to Prisoner (Fixer) with previous rank. |
3 |
29 |
A riot engulfs the prison. |
3 |
29 |
Loot the guards/other prisoners. |
3 |
30 |
Promoted to Prisoner (Fixer) rank 1. |
4 |
30 |
Returned to Prisoner (Thug). |
4 |
33 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Returned to Prisoner (Fixer). |
5 |
35 |
The warden takes an interest in Reed Terry's case. |
5 |
38 |
Promoted to Prisoner (Fixer) rank 2. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
39 |
Good fortune |
7 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
44 |
Reed Terry run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Retired. |
8 |
47 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
60 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |