Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Perform an exemplary service for the scouts. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Ricky Stevens have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
34 |
Ricky Stevens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ricky Stevens fail to help. Gain an Enemy. |
4 |
34 |
Psychologically damaged by Ricky Stevens's time in the scouts. |
4 |
34 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Ricky Stevens's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ricky Stevens fail to help. Gain an Enemy. |
5 |
38 |
Ricky Stevens have no idea what happened to Ricky Stevens – they found Ricky Stevens's ship drifting on the fringes of friendly space. |
5 |
38 |
Promoted to Scout (Surveyor) rank 4. |
6 |
38 |
Continued as Scout (Surveyor). |
6 |
39 |
Ricky Stevens inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
41 |
Political upheaval strikes Ricky Stevens's homeworld, and Ricky Stevens is caught up in the revolution. |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
45 |
Ricky Stevens learn something Ricky Stevens should not have – a corporate secret, a political scandal – which Ricky Stevens can profit from illegally. |
8 |
45 |
Gain a criminal contact. |
8 |
47 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
9 |
47 |
Continued as Citizen (Colonist). |
9 |
51 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
51 |
Failed to qualify for Free Trader (Merchant). |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Amnesia. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |