Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Survived a risky adventure but gained nothing. |
2 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
28 |
Robert Jemmy do not know what happened to Robert Jemmy. There is a gap in Robert Jemmy's memory. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
30 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
5 |
30 |
Became a Rogue (Enforcer). |
5 |
31 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
34 |
Gained a contact. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
39 |
Continued as Drifter (Scavenger). |
8 |
42 |
Gained a contact. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
9 |
43 |
Continued as Drifter (Scavenger). |
9 |
47 |
Attempted a risky adventure and was injured. |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
51 |
Robert Jemmy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Opponents of Robert Jemmy's belief system ambush Robert Jemmy. |
11 |
55 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired. |
12 |
58 |
Find an Alien Artifact. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |