Retired Lieutenant Roger Rule  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 68 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 7 (0)111717
Accomplished
 
Skills
Admin 2
Advocate 1
Broker 0
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Leadership 1
Persuade 0
Pilot (Spacecraft) 1
Science (Social Sciences) 0
Stealth 1
Steward 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman01
Marine Marine Support Lieutenant1 / 02
Drifter Wanderer 02
Scout Courier 02
Drifter Scavenger 12
Noble Diplomat 2nd Secretary23
Believer Missionary/Humanitarian Junior Project Worker02
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Jettie Campbell Rival 1 1 0 5 Vanejenese (F/13)
Haelael He Ally 5 0 5 1 Ael Yael (F/69)
Haelael He gains in influence.
Brown Sullivan Enemy 0 3 0 0 Yilean (M/29)
Dessie Kerran Enemy 0 5 4 3 Geonee (F/14)
Charlie Johnson Contact 1 1 2 1 Vanejenese (F/47)
Charlie Johnson is actually an organisation such as a political movement or modest sized business.
Charlie Johnson is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 A series of bad deals and decisions force Roger Rule into bankruptcy. Roger Rule salvages what Roger Rule can.
2 20 Became a Marine (Marine Support) with the new title Marine.
2 21 Trapped behind enemy lines.
2 24 Commissioned in Marine (Marine Support) with the new title Lieutenant.
3 24 Attempted to change assignments.
3 24 Failed to qualify for Star Marine (Marine).
3 24 Continued as Marine (Marine Support).
3 25 Nearly killed. Owe 5,000 for medical bills.
4 25 Failed to qualify for Line/Crew (Navy).
4 25 Became a Drifter (Wanderer).
4 28 Nearly killed. Fully recovered. Owe 45,000 for medical bills.
5 28 Failed to qualify for Intelligence (Agent).
5 28 Submitted to the draft.
5 28 Became a Scout (Courier).
5 32 Roger Rule's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed.
6 32 Failed to qualify for Scientist (Scholar).
6 32 Returned to Drifter (Wanderer).
6 33 Offered job by a patron. Now owe him a favor.
7 36 Returned to Scout (Courier).
7 38 Nearly killed. Owe 12,500 for medical bills.
8 38 Failed to qualify for Free Trader (Merchant).
8 38 Switched to Drifter (Scavenger).
8 42 Promoted to Drifter (Scavenger) rank 1.
9 42 Continued as Drifter (Scavenger).
9 44 Suffer from a life-threatening illness.
10 44 Became a Noble (Diplomat) with the new title Intern.
10 46 Roger Rule manipulate and charm Roger Rule's way through high society. Gain a Rival and an Ally.
10 48 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
11 48 Continued as Noble (Diplomat).
11 51 Refuse to join a conspiracy of nobles. Gain an Enemy.
11 52 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Noble (Diplomat).
12 53 Nearly killed. Owe 5,000 for medical bills.
13 53 Aging Crisis. Owe 60,000 for medical bills.
13 53 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 55 Roger Rule retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 57 Aging Crisis. Owe 60,000 for medical bills.
14 57 Continued as Believer (Missionary/Humanitarian).
14 59 Roger Rule aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 59 Aging Crisis. Owe 40,000 for medical bills.
15 59 Retired.
15 62 Gained a contact.
16 63 Aging Crisis. Owe 50,000 for medical bills.
16 65 Moved to a new world.
17 67 Aging Crisis. Owe 30,000 for medical bills.
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