Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Roland Rand is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
21 |
Became a Merchant (Broker). |
2 |
25 |
Roland Rand's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
28 |
Make a breakthrough in Roland Rand's field. |
3 |
29 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
29 |
Continued as Scholar (Field Researcher). |
4 |
31 |
A disaster leaves several injured, and others blame Roland Rand, forcing Roland Rand to leave Roland Rand's career. Gain a Rival. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Make an unexpected connection outside Roland Rand's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
A sudden war destroys Roland Rand's trade routes and contacts, forcing Roland Rand to flee that region of space. |
6 |
38 |
Gain rebels as Enemy |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
44 |
Drafted into Engineer/Gunner |
8 |
46 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Became a Navy (Engineer/Gunner). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
55 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Accused of a crime. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |