Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Rush McKinnon foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
24 |
Rush McKinnon join a gambling circle on board. |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
30 |
Spend time with an alien race. Gain a contact. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Became a Entertainer (Performer). |
7 |
38 |
Expose or are involved in a scandal of some sort. |
8 |
38 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Opponents of Rush McKinnon's belief system ambush Rush McKinnon. |
8 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
40 |
Returned to Drifter (Scavenger). |
9 |
43 |
Betrayed by a friend. One of Rush McKinnon's Contacts or Allies betrays Rush McKinnon, ending Rush McKinnon's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
43 |
Returned to Believer (Holy Warrior). |
10 |
46 |
Rush McKinnon is caught in the periphery of a scandal. |
10 |
46 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
47 |
Continued as Believer (Holy Warrior). |
11 |
49 |
Rush McKinnon have been following false teachings! |
12 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
49 |
Retired at age 49. |
12 |
49 |
Retired. |
12 |
53 |
Good fortune. |
13 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |