Retired Lieutenant Sam Smith  

Species Age Sex Str Dex End Int Edu SocUPP
Vlazhdumecta 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 10 (1)11168A
Supportive
 
Skills
Athletics 0
Carouse 1
Drive (Walker) 1
Electronics (Comms) 1
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot (Capital Ships) 1
Profession (Spacer) 0
Recon 1
Stealth 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Lieutenant3 / 02
Merchant Free Trader 01
Entertainer Journalist Freelancer12
Drifter Wanderer 13
Believer Missionary/Humanitarian Junior Project Worker01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Jesus Ming Contact 3 1 4 1 Vlazhdumecta (M/18)
Jesus Ming gains in power and influence.
Hobart Grimaldi Contact 0 1 1 2 Ayansh'i (M/73)
Sam Riley Rival 1 1 1 1 Vlazhdumecta (M/18)
Garnett Turner Rival 1 1 1 3 Zaris (M/77)
Garnett Turner is particularly unusual, such as an artificial intelligence or very alien being.
Bessie Ramirez Rival 1 3 1 1 Sydite (F/22)
Bessie Ramirez gains in influence.
William Harrington Rival 2 2 1 6 Dynchia (M/14)
William Harrington gains in power and influence.
Htaktiy Keeiearao Ally 4 0 2 1 Aslan (M/37)
Htaktiy Keeiearao is found or reported dead.
Thora Fawns Ally 2 0 3 1 Sydite (F/35)
Adeline Peck Ally 3 0 2 0 Irhadre (F/63)
Adeline Peck is found or reported dead.
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 Vessel participates in a diplomatic mission.
1 22 Gain a contact.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Attempted to change assignments.
2 22 Failed to qualify for Line/Crew (Navy).
2 22 Continued as Navy (Engineer/Gunner).
2 25 Refuse to abuse Sam Smith's position for profit.
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Voluntarily left Engineer/Gunner
3 26 Became a Merchant (Free Trader).
3 30 Imperial trade restrictions force Sam Smith out of business.
4 30 Became a Entertainer (Journalist).
4 33 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
4 34 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
5 34 Continued as Entertainer (Journalist).
5 36 An investigation, tour, project or expedition goes wrong, stranding Sam Smith far from home.
6 36 Failed to qualify for Broker (Merchant).
6 36 Became a Drifter (Wanderer).
6 37 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
7 40 Continued as Drifter (Wanderer).
7 41 Moved to a new world.
7 44 Promoted to Drifter (Wanderer) rank 1.
8 44 Continued as Drifter (Wanderer).
8 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 46 Aging Crisis. Owe 40,000 for medical bills.
9 46 Retired at age 46.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 47 Sam Smith come into conflict with a splinter group Sam Smith's own religion which maintains Sam Smith's version is the wrong one. Gain 2 Rivals.
10 47 Aging Crisis. Owe 30,000 for medical bills.
10 47 Retired.
10 49 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 51 Aging Crisis. Owe 30,000 for medical bills.
11 54 A new romantic starts. Gain an Ally.
12 55 Aging Crisis. Owe 10,000 for medical bills.
12 59 Good fortune.
13 59 Aging Crisis. Owe 50,000 for medical bills.
13 61 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
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