Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Sanders Lewis is rewarded for Sanders Lewis's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Sanders Lewis's business expands, Sanders Lewis's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
29 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
31 |
Continued as Noble (Dilettante). |
5 |
33 |
Sanders Lewis make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
35 |
Promoted to Noble (Dilettante) rank 1. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
36 |
time as a ruler or playboy gives Sanders Lewis a wide range of experiences. |
6 |
39 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
39 |
Retired at age 39. |
7 |
39 |
Voluntarily left Dilettante |
7 |
39 |
Retired. |
7 |
42 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Gained a contact. |
9 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
51 |
Gained a contact. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Gained a contact. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |