Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Advanced training in a specialist field |
2 |
23 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
3 |
23 |
Continued as Army (Infantry). |
3 |
27 |
Assigned to an urbanised planet torn by war. |
4 |
27 |
Continued as Army (Infantry). |
4 |
30 |
Severely injured. Fully recovered. |
5 |
30 |
Failed to qualify for Explorer (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Scout (Explorer). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
35 |
Selmer Staff inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
36 |
Betrayed by a friend. One of Selmer Staff's Contacts or Allies betrays Selmer Staff, ending Selmer Staff's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
39 |
Selmer Staff is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
40 |
Continued as Believer (Missionary/Humanitarian). |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
44 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Selmer Staff secretly provide religious rites for a dying leader or noble, although they do not share Selmer Staff's faith. Gain an Ally in the family and a Rival who disagrees with Selmer Staff's choice. |
11 |
48 |
Continued as Believer (Missionary/Humanitarian). |
11 |
52 |
Selmer Staff aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |