Retired Field Agent Sim Payne  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 10 (1) 3 (-1)1118A3
Willpower, Sculpted cheekbones, Enduring
 
Skills
Admin 0
Astrogation 1
Athletics 0
Carouse 1
Deception 1
Diplomat 1
Electronics (Computers) 1
Engineer (Life Support) 1
Explosives 1
Gun Combat (Slug) 1
Investigate 1
Mechanic 0
Medic 1
Pilot 0
Profession (Spacer/Crewmember) 1
Profession (Worker/Hydroponics) 1
Recon 1
Seafarer 0
Stealth 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 11
Agent Corporate Agent Field Agent35
Scout Courier Scout11
Scout Explorer Scout11
Believer Mainstream Believer Lay Person01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Luella Middlemiss Enemy 0 3 1 1 Vlazhdumecta (F/15)
Egbert Owens Enemy 0 2 0 1 Swanfeh (M/81)
Bessie Legge Enemy 0 5 5 1 Dynchia (M/67)
Lorenzo Ryan Rival 0 2 1 1 Dolphin, Imperium (M/34)
Cynthia Hotty Contact 3 1 2 0 Zhodani, Imperium (F/23)
Cynthia Hotty's influence is diminished.
Quincy Weaver Rival 1 2 1 0 Dynchia (M/20)
Relationship redefined. Contact becomes an rival.
Sina Morgan Enemy 0 4 0 1 Cassilldan (F/37)
Elvin Janson Ally 3 0 2 2 Luriani (M/16)
 
Term Age History
1 18 Failed to qualify for Army Support (Army).
1 18 Became a Drifter (Scavenger).
1 22 Offered job by a patron. Now owe him a favor.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Became a Agent (Corporate Agent).
2 24 Advanced training in a specialist field.
2 26 Forced to continue current assignment.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 An investigation takes on a dangerous turn.
3 27 Refused a deal with criminal or other figure under investigation. Gain an Enemy
4 30 Continued as Agent (Corporate Agent).
4 34 Befriended by a senior agent.
4 34 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
5 34 Continued as Agent (Corporate Agent).
5 35 Sim Payne went above and beyond the call of duty.
5 38 Promoted to Agent (Corporate Agent) rank 3.
6 38 Continued as Agent (Corporate Agent).
6 40 Refused a deal with criminal or other figure under investigation. Gain an Enemy
7 40 Became a Scout (Courier).
7 43 Sim Payne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sim Payne fail to help. Gain an Enemy.
7 43 Sim Payne inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
7 44 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 44 Attempted to change assignments.
8 44 Switched to Scout (Explorer) with previous rank.
8 45 Sim Payne's ship is damaged, and Sim Payne have to hitch-hike Sim Payne's way back across the stars to the nearest scout base.
8 45 Gain 2 Contacts. Gain 1 Enemies.
9 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 47 Sim Payne is chosen to represent Sim Payne's faith in a vid show or other highly public forum.
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Retired at age 49.
10 49 Voluntarily left Mainstream Believer
10 49 Retired.
10 50 Good fortune.
11 53 Aging Crisis. Owe 30,000 for medical bills.
11 56 Good fortune.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 61 Accused of a crime.
13 61 Aging Crisis. Owe 10,000 for medical bills.
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 65 Aging Crisis. Owe 40,000 for medical bills.
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