Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
26 |
Son Armstrong commit a legendary crime. |
2 |
26 |
Promoted to Rogue (Thief) rank 2. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
27 |
Involved in a gambling ring. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
34 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Son Armstrong inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Returned to Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Son Armstrong's Contacts or Allies betrays Son Armstrong, ending Son Armstrong's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Switched to Scout (Surveyor) with previous rank. |
7 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
46 |
Spend time with an alien race. Gain a contact. |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
Retired at age 49. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
52 |
Survived a risky adventure but gained nothing. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
54 |
Son Armstrong do not know what happened to Son Armstrong. There is a gap in Son Armstrong's memory. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired. |
11 |
56 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |