Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Stewart Silva don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Stewart Silva run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Merchant (Broker). |
3 |
28 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
A good deal ensures Stewart Silva is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 2. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
42 |
Risk Stewart Silva's fortune on a possibility lucrative deal and win. |
6 |
42 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Make an unexpected connection outside Stewart Silva's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Broker) rank 4. |
8 |
46 |
Voluntarily left Broker |
8 |
46 |
Failed to qualify for Physician (Scholar). |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
48 |
Gain Enemy if Stewart Silva don't already have one. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
52 |
Betrayed by a friend. One of Stewart Silva's Contacts or Allies betrays Stewart Silva, ending Stewart Silva's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
53 |
Accused of a crime. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |