Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Stuart West is ordered to take part in a black ops mission that goes against Stuart West's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Failed to qualify for Thief (Rogue). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
21 |
Failed to qualify for Commando (Soulhunter). |
3 |
21 |
Switched to Drifter (Scavenger). |
3 |
25 |
Stuart West do not know what happened to Stuart West. There is a gap in Stuart West's memory. |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Continued as Drifter (Scavenger). |
4 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
26 |
Became a Entertainer (Performer). |
5 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Stuart West far from home. |
6 |
30 |
Returned to Drifter (Scavenger). |
6 |
34 |
Attacked by enemies that Stuart West easily defeat. |
6 |
34 |
Gain Enemy if Stuart West don't already have one. |
6 |
34 |
Forced to muster out. |
7 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
34 |
Submitted to the draft. |
7 |
34 |
Became a Navy (Line/Crew) with the new title Crewman. |
7 |
37 |
Vessel participates in a diplomatic mission. |
8 |
38 |
Continued as Navy (Line/Crew). |
8 |
42 |
Advanced training in a specialist field. |
8 |
42 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
42 |
Continued as Navy (Line/Crew). |
9 |
44 |
Vessel participates in a notable military engagement. |
9 |
46 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Navy (Line/Crew). |
10 |
48 |
Abuse Stuart West's position for profit. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Continued as Navy (Line/Crew). |
11 |
52 |
Stuart West is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
52 |
Retired. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
58 |
Birth or Death involving a family member or close friend. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |