Retired Scout Sullivan Carr  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 68 M 1 (-2) 5 (-1) 1 (-2) 6 (0) 9 (1) 9 (1)151699
Subtle
 
Skills
Admin 0
Advocate 1
Astrogation 1
Broker 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Remote Ops) 1
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Leadership 0
Navigation 1
Science (Space Sciences) 0
Seafarer (Ocean Ships) 1
Steward 1
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Citizen Corporate 15
Scout Courier Scout15
Merchant Broker 22
 
Name Type Affinity Enmity Power Influence Species
Avery Vear Enemy 0 3 3 1 Kedepu (M/64)
Avery Vear is in desperate trouble and could use the character’s help.
Elsa McGhee Contact 2 1 0 1 Hanen (F/70)
Elsa McGhee has life-changing event that creates new responsibilities.
Javier Scott Enemy 0 2 1 1 Vlazhdumecta (M/67)
Alta Abberton Enemy 0 2 0 0 Sydite (F/18)
Alta Abberton is found or reported dead.
Jefferson Garcia Rival 0 3 0 2 Darrian, Imperium (M/69)
Relationship becomes more moderate. Enemy becomes a rival.
Jefferson Garcia's influence is diminished.
Jefferson Garcia fell on hard times.
Sebastian Roan Rival 1 1 0 1 Hanen (M/37)
Relationship redefined. Contact becomes an rival.
Nova Raby Contact 2 2 0 0 Hanen (F/12)
Angie Fabble Enemy 0 6 2 0 Hanen (F/32)
Hoiealre Enemy 0 3 2 4 Aslan (M/21)
An incident occured.
Washington McLean Enemy 0 4 1 0 Hanen (M/57)
Ira Herrera Contact 1 0 5 3 Hanen (F/72)
Napoleon Ames Contact 2 0 5 5 Hanen (M/68)
Napoleon Ames has negatively life-changing event.
Fleta Rhodes Enemy 0 0 0 0 Yilean (F/27)
Tracy Austin Enemy 0 2 1 3 Zhodani, Imperium (F/43)
Tracy Austin gained power at the expense of a third party who now blames the character.
Ellwood Keating Enemy 0 3 1 3 Zaris (M/63)
Lissie Fergusson Ally 4 0 6 3 Humaniti (F/74)
Lissie Fergusson’s relationships have begun to affect the character.
Aksze Togzthu Enemy 0 4 2 4 Vargr, Imperium (F/23)
Aksze Togzthu has negatively life-changing event.
Verona Rodriguez Contact 2 1 1 2 Hanen (F/42)
Forgiveness.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Advanced training in a specialist field.
2 22 Continued as Citizen (Corporate).
2 26 Advanced training in a specialist field.
3 26 Continued as Citizen (Corporate).
3 30 Sullivan Carr gain experience in a technical field as a computer operator or surveyor.
3 30 Forced to muster out.
4 30 Became a Scout (Courier).
4 31 Sullivan Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sullivan Carr fail to help. Gain an Enemy.
4 31 Sullivan Carr's ship is damaged, and Sullivan Carr have to hitch-hike Sullivan Carr's way back across the stars to the nearest scout base.
4 31 Gain 1 Contacts. Gain 2 Enemies.
5 34 Continued as Scout (Courier).
5 35 Perform an exemplary service for the scouts.
6 38 Continued as Scout (Courier).
6 42 Sullivan Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sullivan Carr fail to help. Gain an Enemy.
6 42 Sullivan Carr's ship is damaged, and Sullivan Carr have to hitch-hike Sullivan Carr's way back across the stars to the nearest scout base.
6 42 Gain 2 Contacts. Gain 2 Enemies.
6 42 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 42 Continued as Scout (Courier).
7 44 Nearly killed. Fully recovered. Owe 6,250 for medical bills.
8 46 Continued as Scout (Courier).
8 50 Sullivan Carr's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sullivan Carr fail to help. Gain an Enemy.
8 50 Sullivan Carr's ship is damaged, and Sullivan Carr have to hitch-hike Sullivan Carr's way back across the stars to the nearest scout base.
8 50 Gain 2 Contacts. Gain 3 Enemies.
8 50 Forced to muster out.
9 50 Returned to Citizen (Corporate).
9 54 Sullivan Carr befriend a superior in the corporation or the colony.
9 54 Promoted to Citizen (Corporate) rank 1.
10 54 Continued as Citizen (Corporate).
10 58 Lightly injured, no permanent damage. Fully recovered.
11 58 Became a Merchant (Broker).
11 60 Befriend a useful ally in one sphere. Gain an Ally.
11 62 Promoted to Merchant (Broker) rank 1.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Merchant (Broker).
12 63 Given advanced training in a specialist field
12 66 Promoted to Merchant (Broker) rank 2.
13 66 Aging Crisis. Owe 30,000 for medical bills.
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