Retired 4th Officer Timothy Ahern  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Suerrat 68 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1) 3 (-1)None111843
Benevolent, Matter-of-Fact, Obliging
 
Skills
Admin 0
Advocate 0
Astrogation 0
Athletics (Endurance) 2
Athletics (Strength) 1
Broker 0
Carouse 1
Diplomat 0
Drive 0
Electronics 0
Engineer (M-drive) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Leadership 0
Mechanic 1
Medic 0
Melee 0
Profession (Worker/Religion) 1
Stealth 1
Steward 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Corporate 01
Marine Ground Assault Lance Corporal12
Merchant Merchant Marine 4th Officer23
Drifter Scavenger 01
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 11
Drifter Barbarian 13
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Bella Dickman Rival 2 3 1 1 Suerrat (F/32)
Kiinkenlaa Shushi Contact 6 0 2 1 Vilani, Imperium (F/66)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 21 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
2 21 Became a Marine (Ground Assault) with the new title Marine.
2 23 Assigned to a black ops mission.
2 25 Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal.
3 25 Continued as Marine (Ground Assault).
3 27 A mission goes wrong and Timothy Ahern is stranded behind enemy lines. Ejected from the service.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 A good deal ensures Timothy Ahern is living the high life for a few years.
4 31 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 31 Continued as Merchant (Merchant Marine).
5 35 A series of bad deals and decisions force Timothy Ahern into bankruptcy. Timothy Ahern salvages what Timothy Ahern can.
5 35 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
6 35 Continued as Merchant (Merchant Marine).
6 38 Bankrupted by a rival. Gain the other trader as a Rival.
7 38 Failed to qualify for Scientist (Scholar).
7 38 Became a Drifter (Scavenger).
7 39 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 A notable academic consults with Timothy Ahern about a publication or documentary he is working on. Gain a Contact in academia.
8 43 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 43 Continued as Believer (Missionary/Humanitarian).
9 45 Timothy Ahern accepted an offer of inducements to betray Timothy Ahern's faith. Gain 130,000 in cash.
10 47 Switched to Drifter (Wanderer).
10 50 Offered job by a patron. Now owe him a favor.
10 51 Promoted to Drifter (Wanderer) rank 1.
11 51 Failed to qualify for Worker (Citizen).
11 51 Switched to Drifter (Barbarian).
11 54 Encounter a Psionic institute.
11 54 Tested for psionic powers
11 55 Promoted to Drifter (Barbarian) rank 1.
12 55 Continued as Drifter (Barbarian).
12 57 Survived a risky adventure but gained nothing.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Retired at age 59.
13 59 Continued as Drifter (Barbarian).
13 60 Timothy Ahern do not know what happened to Timothy Ahern. There is a gap in Timothy Ahern's memory.
14 60 Aging Crisis. Owe 30,000 for medical bills.
14 60 Retired.
14 61 Injured. Fully recovered. Owe 5,000 for medical bills.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 65 A new romantic starts. Gain an Ally.
16 68 Aging Crisis. Owe 30,000 for medical bills.
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