Retired Minister Ummei Adar  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vilani, Imperium 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 12 (2) 8 (0)None1116C8
Expert, Constantly sniffs, Well Grounded
 
Skills
Admin 2
Advocate 1
Broker 0
Deception 2
Diplomat 3
Electronics (Comms) 1
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Language (Gvegh (Vargr)) 1
Leadership 1
Mechanic 0
Melee (Unarmed) 1
Persuade 3
Profession (Sports/Racquet Sports) 1
Recon 0
Science (Robotic Sciences) 0
Streetwise 0
Survival 0
Tactics (Military) 1
CareerAssignmentTitleRankTerms
Noble Diplomat Minister56
Drifter Wanderer 01
Prisoner Fixer 12
Prisoner Inmate 01
Citizen Worker Technician22
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Ki Gesh Rival 0 6 1 1 Vilani, Imperium (M/32)
Relationship becomes more moderate. Enemy becomes a rival.
Williams Odonaghue Enemy 0 4 3 1 Pirian (M/67)
Peb E-febab Rival 2 1 1 1 Bwap (F/84)
Kika Ida Ally 3 0 1 3 Vilani, Imperium (M/68)
Magkad Unkir Ally 2 0 2 0 Vilani, Imperium (M/12)
 
Term Age History
1 18 Became a Noble (Diplomat) with the new title Intern.
1 19 Join a successful conspiracy of nobles.
1 22 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
2 22 Continued as Noble (Diplomat).
2 25 Gained a contact.
2 26 Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary.
3 26 Continued as Noble (Diplomat).
3 29 Refuse to join a conspiracy of nobles. Gain an Enemy.
3 30 Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary.
4 30 Continued as Noble (Diplomat).
4 31 Refuse to join a conspiracy of nobles. Gain an Enemy.
4 34 Promoted to Noble (Diplomat) rank 4 with the new title Counsellor.
5 34 Continued as Noble (Diplomat).
5 38 Ummei Adar manipulate and charm Ummei Adar's way through high society. Gain a Rival and an Ally.
5 38 Promoted to Noble (Diplomat) rank 5 with the new title Minister.
6 38 Continued as Noble (Diplomat).
6 40 A disaster or war strikes.
6 40 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
7 40 Became a Drifter (Wanderer).
7 41 Attempted a risky adventure and was sent to prison.
8 44 Became a Prisoner (Fixer).
8 45 Persecuted by a prison gang.
9 48 Switched to Prisoner (Inmate) with previous rank.
9 51 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 52 Returned to Prisoner (Fixer).
10 53 Vocational Training.
10 56 Promoted to Prisoner (Fixer) rank 1.
10 56 Paroled from prison.
11 56 Entered Merchant Academy with the Business curriculum.
11 58 Contacted by an underground psionic group.
11 60 Dropped out of the merchant academy.
12 60 Voluntarily left Fixer
12 60 Became a Citizen (Worker).
12 63 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
12 64 Promoted to Citizen (Worker) rank 1.
13 64 Aging Crisis. Owe 50,000 for medical bills.
13 64 Retired at age 64.
13 64 Continued as Citizen (Worker).
13 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 68 Promoted to Citizen (Worker) rank 2 with the new title Technician.
13 68 Tested for psionic powers
14 68 Aging Crisis. Owe 50,000 for medical bills.
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