Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Vester Middlemiss have no idea what happened to Vester Middlemiss – they found Vester Middlemiss's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Gain a patron in the arts. Gain an Ally |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Voluntarily left Performer |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scholar (Scientist). |
5 |
34 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
35 |
Promoted to Scholar (Scientist) rank 1. |
6 |
35 |
Continued as Scholar (Scientist). |
6 |
39 |
Severely injured. Fully recovered. |
7 |
39 |
Failed to qualify for Journalist (Entertainer). |
7 |
39 |
Became a Drifter (Scavenger). |
7 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
42 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
42 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
45 |
Spend time with an alien race. Gain a contact. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Accused of a crime. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Amnesia. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |