Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Make an unexpected connection outside Walker Burns's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A sudden war destroys Walker Burns's trade routes and contacts, forcing Walker Burns to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Walker Burns went above and beyond the call of duty. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Advanced training in a specialist field. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Good fortune |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
43 |
Continued as Agent (Law Enforcement). |
8 |
45 |
Uncover a major conspiracy against Walker Burns's employers. |
8 |
47 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
9 |
47 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Given specialist training in vehicles. |
9 |
51 |
Promoted to Agent (Law Enforcement) rank 5 with the new title Chief. |
10 |
51 |
Continued as Agent (Law Enforcement). |
10 |
54 |
Scarred. Fully recovered. |
11 |
54 |
Became a Drifter (Barbarian). |
11 |
57 |
Offered job by a patron. Now owe him a favor. |
12 |
58 |
Became a Noble (Administrator) with the new title Assistant. |
12 |
62 |
Become deeply involved in politics on Walker Burns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
12 |
62 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
13 |
62 |
Continued as Noble (Administrator). |
13 |
66 |
Walker Burns reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Walker Burns sponge off Walker Burns's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
13 |
66 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Retired at age 66. |