Retired 4th Officer Ward Farrell  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 8 (0)111648
Productive, Devious, Easily embarrassed
 
Skills
Astrogation 0
Athletics 0
Diplomat 0
Drive 0
Electronics (Remote Ops) 1
Engineer 0
Gun Combat 0
Gunner 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 0
Leadership 2
Mechanic 1
Persuade 4
Pilot 0
Profession (Worker/Religion) 1
Stealth 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 03
Drifter Scavenger 01
Navy Engineer/Gunner Crewman01
Merchant Merchant Marine 4th Officer21
Believer Missionary/Humanitarian Project Worker15
Retired 02
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Jewel Rodriguez Ally 3 0 0 1 Humaniti (M/63)
Forgiveness.
 
Term Age History
1 18 Became a Scout (Explorer).
1 21 Ward Farrell spend a great deal of time on the fringes of Charted Space.
1 21 Ward Farrell have no idea what happened to Ward Farrell – they found Ward Farrell's ship drifting on the fringes of friendly space.
2 22 Continued as Scout (Explorer).
2 24 When dealing with an alien race, Ward Farrell botch an opportunity to gather extra intelligence about them.
2 24 Severely injured. Fully recovered. Owe 15,000 for medical bills.
3 26 Continued as Scout (Explorer).
3 28 Psychologically damaged by Ward Farrell's time in the scouts.
4 28 Failed to qualify for Corporate (Citizen).
4 28 Became a Drifter (Scavenger).
4 30 Ward Farrell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 30 Failed to qualify for Army Support (Army).
5 30 Submitted to the draft.
5 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 33 During a battle, defeat or victory depends on Ward Farrell's actions. The ship suffers severe damage and Ward Farrell is blamed for the disaster. Ward Farrell is court - martialled and discharged.
6 33 Entered Merchant Academy with the Shipboard curriculum.
6 34 Study Language (Galanglic (3rd Imperium)) as a hobby.
6 37 Graduated with honors.
7 37 Became a Merchant (Merchant Marine).
7 37 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 37 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 39 A series of bad deals and decisions force Ward Farrell into bankruptcy. Ward Farrell salvages what Ward Farrell can.
8 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 Ward Farrell faith is shaken.
9 43 Continued as Believer (Missionary/Humanitarian).
9 45 A notable academic consults with Ward Farrell about a publication or documentary he is working on. Gain a Contact in academia.
9 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 47 Continued as Believer (Missionary/Humanitarian).
10 51 Ward Farrell is sent to a new community or parish to preach The Word among the poor.
10 51 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 51 Aging Crisis. Owe 40,000 for medical bills.
11 51 Retired at age 51.
11 51 Continued as Believer (Missionary/Humanitarian).
11 54 Ward Farrell is caught in the periphery of a scandal.
11 54 Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 55 Aging Crisis. Owe 50,000 for medical bills.
12 55 Continued as Believer (Missionary/Humanitarian).
12 59 Ward Farrell is sent to a new community or parish to preach The Word among the poor.
12 59 Forced to muster out.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 59 Retired.
13 60 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
14 64 Betrayal. Convert an Ally into a Rival or Enemy.
15 67 Aging Crisis. Owe 10,000 for medical bills.
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