Retired Crewman Wilmer Fitget  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 68 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 10 (1)11167A
Radical, Dull eyes
 
Skills
Art (Performing) 0
Astrogation 1
Athletics (Endurance) 2
Deception 2
Drive 0
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Pilot (Small Craft) 1
Recon 0
Seafarer 0
Stealth 2
Streetwise 1
CareerAssignmentTitleRankTerms
Rogue Thief 44
Merchant Merchant Marine Crewman03
Entertainer Journalist 01
Drifter Scavenger 01
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Cory Hunniford Ally 4 6 1 1 Dynchia, Imperium (M/33)
Very bad falling out.
Adolphus Gray Enemy 0 2 0 0 Dynchia, Imperium (M/57)
Adolphus Gray's influence is diminished.
Basil Pierce Ally 2 0 1 1 Dynchia, Imperium (M/76)
Basil Pierce is actually an organisation such as a political movement or modest sized business.
Arther Wood Contact 0 1 3 1 Dynchia, Imperium (M/11)
 
Term Age History
1 18 Became a Rogue (Thief).
1 21 Involved in the planning of an impressive heist.
1 22 Promoted to Rogue (Thief) rank 1.
2 22 Continued as Rogue (Thief).
2 23 Arrested and charged.
2 23 Hired a lawyer to beat the charges.
2 26 Promoted to Rogue (Thief) rank 2.
3 26 Continued as Rogue (Thief).
3 28 Wilmer Fitget spend months in the dangerous criminal underworld.
3 30 Promoted to Rogue (Thief) rank 3.
4 30 Continued as Rogue (Thief).
4 31 A new romantic starts. Gain an Ally.
4 34 Promoted to Rogue (Thief) rank 4.
5 34 Voluntarily left Thief
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Given advanced training in a specialist field
6 38 Continued as Merchant (Merchant Marine).
7 42 Continued as Merchant (Merchant Marine).
7 43 A sudden war destroys Wilmer Fitget's trade routes and contacts, forcing Wilmer Fitget to flee that region of space.
7 43 Gain rebels as Enemy
8 43 Became a Entertainer (Journalist).
8 46 Wilmer Fitget is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
9 46 Became a Drifter (Scavenger).
9 47 Lost eye or limb. Owe 5,000 for medical bills.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Voluntarily left Scavenger
10 50 Retired.
10 52 Moved to a new world.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 57 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
13 62 Aging Crisis. Owe 40,000 for medical bills.
13 66 Gained a contact.
14 66 Aging Crisis. Owe 60,000 for medical bills.
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