Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
33 |
Rewarded for a successful mission. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
A job goes wrong, forcing Abram Nevil to flee off-planet. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Survived a risky adventure but gained nothing. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
49 |
Drafted into Explorer |
8 |
50 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Became a Scout (Explorer). |
9 |
54 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
55 |
Abram Nevil is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
10 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Continued as Believer (Missionary/Humanitarian). |
11 |
59 |
Abram Nevil refuse to secretly provide religious rites for a dying leader or noble, because they do not share Abram Nevil's faith. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Believer (Missionary/Humanitarian). |
12 |
63 |
Abram Nevil come into conflict with a splinter group Abram Nevil's own religion which maintains Abram Nevil's version is the wrong one. Gain 1 Rivals. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |