Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
19 |
Agreed to perform research that goes against Addison Clark's conscience. Gain 2 Enemies. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
A rival researcher blackens Addison Clark's name or steals Addison Clark's research. Gain a Rival. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Agent (Intelligence). |
3 |
27 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Intelligence). |
4 |
33 |
Addison Clark's work ends up coming home with Addison Clark, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
33 |
Became a Drifter (Wanderer). |
5 |
35 |
Attacked by enemies and injured. |
5 |
35 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
35 |
Gain Enemy if Addison Clark don't already have one. |
5 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Addison Clark's Contacts or Allies betrays Addison Clark, ending Addison Clark's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Free Trader (Merchant). |
7 |
41 |
Continued as Drifter (Wanderer). |
7 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
46 |
Find Ancient Technology. |
9 |
49 |
Continued as Drifter (Wanderer). |
9 |
53 |
Betrayed by a friend. One of Addison Clark's Contacts or Allies betrays Addison Clark, ending Addison Clark's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
53 |
Became a Citizen (Colonist). |
10 |
55 |
Political upheaval strikes Addison Clark's homeworld, and Addison Clark is caught up in the revolution. |
10 |
57 |
Promoted to Citizen (Colonist) rank 1. |
11 |
57 |
Continued as Citizen (Colonist). |
11 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Addison Clark come into conflict with a splinter group Addison Clark's own religion which maintains Addison Clark's version is the wrong one. Gain 1 Rivals. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |