Retired Junior Project Worker Albert Janson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 69 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 8 (0)1116A8
Swollen joints
 
Skills
Astrogation 0
Athletics (Strength) 1
Broker 1
Diplomat 1
Drive 0
Gun Combat 0
Investigate 0
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Mechanic 0
Persuade 1
Pilot 0
Profession (Worker/Biologicals) 1
Profession (Worker/Religion) 1
Science (Physical Sciences) 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Agent Intelligence 01
Navy Engineer/Gunner Crewman01
Drifter Scavenger 25
Merchant Broker 12
Believer Missionary/Humanitarian Junior Project Worker02
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Roy Hill Rival 2 3 6 0 Dynchia (M/23)
Roy Hill is a member of an organisation which holds a generally opposite view of the Traveller.
Lonnie Ramirez Rival 2 0 3 2 Traltar (M/22)
Lonnie Ramirez has life-changing event that creates new responsibilities.
Ethyl Vear Enemy 0 2 1 1 Dynchia (F/77)
Ethyl Vear has life-changing event that creates new responsibilities.
Orpha Plundell Ally 0 0 0 1 Florian (F/12)
Amanda Kennedy Contact 1 1 1 1 Hanen (F/42)
Amanda Kennedy belongs to an uncommon alien species.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Albert Janson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
2 19 Became a Agent (Intelligence).
2 21 Lightly injured, no permanent damage. Fully recovered.
3 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
3 23 Albert Janson is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
4 23 Failed to qualify for Enforcer (Rogue).
4 23 Became a Drifter (Scavenger).
4 26 Attacked by enemies that Albert Janson easily defeat.
4 26 Gain Enemy if Albert Janson don't already have one.
5 27 Voluntarily left Scavenger
5 27 Failed to qualify for Artist (Entertainer).
5 27 Continued as Drifter (Scavenger).
5 29 Amnesia.
5 31 Promoted to Drifter (Scavenger) rank 1.
6 31 Continued as Drifter (Scavenger).
6 35 Survived a risky adventure but gained nothing.
6 35 Forced to continue current assignment.
6 35 Promoted to Drifter (Scavenger) rank 2.
7 35 Continued as Drifter (Scavenger).
7 36 Survived a risky adventure but gained nothing.
7 39 Forced to muster out.
8 39 Became a Merchant (Broker).
8 41 Moved to a new world.
8 43 Promoted to Merchant (Broker) rank 1.
9 43 Continued as Merchant (Broker).
9 44 Albert Janson's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 44 Failed to qualify for Merchant Academy.
10 44 Returned to Drifter (Scavenger).
10 47 Suffer from a life-threatening illness.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Retired at age 47.
11 47 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 48 Good fortune
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Continued as Believer (Missionary/Humanitarian).
12 54 Albert Janson have been following false teachings!
13 54 Aging Crisis. Owe 60,000 for medical bills.
13 54 Retired.
13 56 A new romantic starts. Gain an Ally.
14 58 Aging Crisis. Owe 60,000 for medical bills.
14 61 Good fortune.
15 62 Aging Crisis. Owe 40,000 for medical bills.
15 66 Gained a contact.
16 66 Aging Crisis. Owe 30,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙