Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lost eye or limb. |
2 |
20 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
24 |
Inherit a gift from a rich relative. |
2 |
24 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
3 |
24 |
Continued as Noble (Diplomat). |
3 |
28 |
A disaster or war strikes. |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Unit is slaughtered in a disastrous battle, for which Alvin Scott blame Alvin Scott's commander. Gain commander as Enemy. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Voluntarily left Merchant Marine |
6 |
34 |
Switched to Noble (Dilettante) with previous rank. |
6 |
38 |
Become deeply involved in politics on Alvin Scott's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
38 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
42 |
Become deeply involved in politics on Alvin Scott's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
42 |
Promoted to Noble (Dilettante) rank 3. |
8 |
42 |
Voluntarily left Dilettante |
8 |
42 |
Entered Merchant Academy with the Shipboard curriculum. |
8 |
43 |
Contacted by an underground psionic group. |
8 |
46 |
Graduated. |
9 |
46 |
Returned to Merchant (Merchant Marine). |
9 |
48 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Alvin Scott faith is shaken. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Alvin Scott is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
A notable academic consults with Alvin Scott about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Someone more charismatic but less devout than Alvin Scott has become Alvin Scott's superior. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |