Retired 4th Officer Antonio Willoby  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 69 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 5 (-1)111465
Critical, Compliant
 
Skills
Broker 0
Drive (Track) 1
Drive (Walker) 1
Electronics 0
Engineer (Power) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Leadership 0
Mechanic 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Sports/Track & Field) 1
Science (Social Sciences/Belief) 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer25
Drifter Scavenger 03
Believer Mainstream Believer Lay Person01
Citizen Corporate 01
Believer Holy Warrior Fighter13
Drifter Barbarian 01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Juana Casey Ally 2 0 0 0 Tezcat (F/72)
Pierre Bollen Enemy 0 1 1 0 Swanfeh (M/51)
Georgina James Ally 0 0 0 1 Swanfeh (F/55)
Antone Payne Rival 1 3 1 1 Cafadan (M/45)
Antone Payne gains in power.
Sammie Tabiner Rival 1 1 0 1 Swanfeh (M/22)
Sammie Tabiner is a questionable figure such as a criminal, pirate or disgraced noble.
Ernest Kuhn Rival 1 1 2 4 Swanfeh (M/22)
Ernest Kuhn is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Failed to qualify for Corporate (Citizen).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 19 Gained a contact.
2 22 Continued as Merchant (Merchant Marine).
2 25 Moved to a new world.
3 26 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
3 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 30 Continued as Merchant (Merchant Marine).
4 34 Antonio Willoby's business or ship thrives.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Befriend a useful ally in one sphere. Gain an Ally.
6 38 Voluntarily left Merchant Marine
6 38 Became a Drifter (Scavenger).
6 42 Attacked by enemies that Antonio Willoby easily defeat.
6 42 Gain Enemy if Antonio Willoby don't already have one.
7 42 Continued as Drifter (Scavenger).
7 45 Scarred. Owe 5,000 for medical bills.
8 45 Failed to qualify for Intelligence (Agent).
8 45 Continued as Drifter (Scavenger).
8 47 Antonio Willoby do not know what happened to Antonio Willoby. There is a gap in Antonio Willoby's memory.
9 47 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 48 Antonio Willoby retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 51 Voluntarily left Mainstream Believer
10 51 Became a Citizen (Corporate).
10 53 Life ruined by a criminal gang. Gain the gang as an Enemy
11 53 Switched to Believer (Holy Warrior) with the new title Hopeful.
11 56 Antonio Willoby is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 57 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 57 Continued as Believer (Holy Warrior).
12 61 Antonio Willoby have been following false teachings!
13 61 Switched to Drifter (Barbarian).
13 62 Severely injured. Fully recovered. Owe 12,500 for medical bills.
14 62 Returned to Believer (Holy Warrior).
14 63 Antonio Willoby come into conflict with a splinter group Antonio Willoby's own religion which maintains Antonio Willoby's version is the wrong one. Gain 3 Rivals.
15 63 Aging Crisis. Owe 40,000 for medical bills.
15 63 Retired at age 63.
15 63 Retired.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 67 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙