Retired Crewman Arron Shea  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 69 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 1 (-2) 11 (1)11161B
Knock-kneed
 
Skills
Astrogation 0
Drive 0
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Recon 0
Science (Social Sciences/Economics) 1
Stealth 0
Streetwise 0
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Scholar Scientist 02
Navy Flight Crewman01
Drifter Scavenger 12
Scout Courier 02
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Blair Lobb Rival 1 1 2 1 Tezcat (M/82)
Sid Clarke Contact 1 1 1 2 Tezcat (M/31)
Homer Nevil Contact 1 1 2 2 Dynchia (M/40)
Ansel Edye Contact 0 1 2 0 Tezcat (M/37)
Mattie Langhorne Contact 0 1 2 1 Tezcat (M/45)
Joanna Grant Contact 2 1 0 0 Tezcat (F/33)
Joanna Grant is diminished in both power and influence.
Margery Jones Enemy 0 1 1 0 Tezcat (F/76)
Aubrey Mills Enemy 0 1 1 3 Tezcat (F/52)
Lou Jacobs Enemy 0 3 3 4 Ayansh'i (F/75)
Florence Gutierrez Ally 3 0 0 2 Tezcat (F/76)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
2 19 Became a Scholar (Scientist).
2 22 A rival researcher blackens Arron Shea's name or steals Arron Shea's research. Gain a Rival.
3 23 Continued as Scholar (Scientist).
3 26 An expedition or voyage goes wrong, leaving Arron Shea stranded in the wilderness.
4 26 Became a Navy (Flight) with the new title Crewman.
4 27 Severely injured. Fully recovered. Owe 7,500 for medical bills.
5 27 Became a Drifter (Scavenger).
5 30 Survived a risky adventure but gained nothing.
5 31 Promoted to Drifter (Scavenger) rank 1.
6 31 Continued as Drifter (Scavenger).
6 32 Lightly injured, no permanent damage. Fully recovered.
7 32 Failed to qualify for Merchant Marine (Merchant).
7 32 Submitted to the draft.
7 32 Became a Scout (Courier).
7 35 Spend several years jumping from world to world in Arron Shea's scout ship.
8 36 Aging Crisis. Owe 50,000 for medical bills.
8 36 Retired at age 36.
8 36 Continued as Scout (Courier).
8 40 Arron Shea's ship is damaged, and Arron Shea have to hitch-hike Arron Shea's way back across the stars to the nearest scout base.
8 40 Gain 5 Contacts. Gain 3 Enemies.
9 40 Retired.
9 44 Betrayal. Convert an Ally into a Rival or Enemy.
10 45 Good fortune.
11 48 Aging Crisis. Owe 40,000 for medical bills.
11 50 Moved to a new world.
12 52 Aging Crisis. Owe 50,000 for medical bills.
12 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 58 Good fortune.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 61 Moved to a new world.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 67 Good fortune.
16 68 Aging Crisis. Owe 60,000 for medical bills.
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