Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
21 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Marine (Marine Support) with the new title Marine. |
2 |
25 |
Caleb Phillips is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Failed to qualify for Broker (Merchant). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
30 |
Caleb Phillips is caught in the periphery of a scandal. |
4 |
30 |
Demoted to Believer (Holy Warrior) rank -1. |
5 |
30 |
Continued as Believer (Holy Warrior). |
5 |
32 |
Opponents of Caleb Phillips's belief system ambush Caleb Phillips. |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Caleb Phillips do not know what happened to Caleb Phillips. There is a gap in Caleb Phillips's memory. |
7 |
35 |
Returned to Believer (Holy Warrior). |
7 |
38 |
Caleb Phillips aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
41 |
Attacked by enemies that Caleb Phillips easily defeat. |
8 |
41 |
Gain Enemy if Caleb Phillips don't already have one. |
8 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
46 |
Caleb Phillips do not know what happened to Caleb Phillips. There is a gap in Caleb Phillips's memory. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |