Retired Sergeant Clair White  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 69 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 7 (0)111327
Knowledgeable, Distrustful, Fabulous
 
Skills
Animals 0
Athletics 0
Drive (Track) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Heavy Weapons (Artillery) 1
Investigate 0
Jack-of-All-Trades 1
Melee (Unarmed) 1
Recon 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Private02
Agent Law Enforcement Sergeant24
Drifter Barbarian 12
Drifter Scavenger 01
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Helmer Carrington Enemy 0 2 0 2 Geonee (M/68)
Helmer Carrington loses some of their power base.
Lawson Beley Enemy 0 2 1 3 Geonee (M/26)
Jesse Middlemiss Contact 1 2 0 0 Libert (M/72)
Bernice Wade Rival 1 3 4 0 Geonee (F/74)
Relationship redefined. Contact becomes an rival.
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Army (Infantry) with the new title Private.
1 22 Given a special assignment or duty in Clair White's unit.
2 22 Continued as Army (Infantry).
2 26 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
2 26 Gain rebels as Enemy
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 30 Go undercover to investigate an enemy.
3 30 A revolution, attack or other unusual event throws Clair White's life into chaos, forcing Clair White to leave the planet.
4 30 Continued as Agent (Law Enforcement).
4 33 Advanced training in a specialist field.
4 34 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 34 Continued as Agent (Law Enforcement).
5 35 Uncover a major conspiracy against Clair White's employers.
5 38 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
6 38 Continued as Agent (Law Enforcement).
6 39 Nearly killed. Owe 15,000 for medical bills.
7 39 Failed to qualify for Performer (Entertainer).
7 39 Became a Drifter (Barbarian).
7 42 Find Ancient Technology.
7 43 Promoted to Drifter (Barbarian) rank 1.
8 43 Continued as Drifter (Barbarian).
8 45 Clair White do not know what happened to Clair White. There is a gap in Clair White's memory.
9 45 Failed to qualify for Broker (Merchant).
9 45 Switched to Drifter (Scavenger).
9 48 Nearly killed. Owe 17,500 for medical bills.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 51 Victim of a crime.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 56 Moved to a new world.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 60 Gained a contact.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 64 Accused of a crime.
14 64 Aging Crisis. Owe 40,000 for medical bills.
14 67 Gained a contact.
15 68 Aging Crisis. Owe 20,000 for medical bills.
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