Retired 1st Officer Coleman Steward  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 69 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 7 (0)1116A7
Vital
 
Skills
Advocate 1
Astrogation 1
Athletics (Dexterity) 1
Broker 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Engineer (Power) 1
Flyer 0
Mechanic 1
Persuade 0
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 01
Drifter Scavenger 01
Navy Flight Crewman01
Drifter Wanderer 01
Merchant Merchant Marine 1st Officer55
Believer Missionary/Humanitarian Junior Project Worker01
Retired 03
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Dewitt Kuhn Ally 4 0 1 3 Ziadd (M/37)
Orval Blakely Contact 1 1 1 5 Pirian (M/20)
Orval Blakely gains in influence.
Mabell Read Ally 3 0 1 2 Ronnin (F/15)
Monroe Reyes Contact 0 1 6 4 Ronnin (M/17)
Monroe Reyes is a member of an organisation which holds a generally opposite view of the Traveller.
Angie Hale Ally 3 0 0 0 Ronnin (F/61)
Angie Hale is found or reported dead.
Hallie Fernandez Contact 2 1 1 3 Swanfeh (F/75)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 20 Failed to qualify for Corporate Agent (Agent).
2 20 Became a Drifter (Scavenger).
2 23 Coleman Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Line/Crew (Navy).
3 23 Submitted to the draft.
3 23 Became a Navy (Flight) with the new title Crewman.
3 25 During a battle, defeat or victory depends on Coleman Steward's actions. The ship suffers severe damage and Coleman Steward is blamed for the disaster. Coleman Steward is court - martialled and discharged.
4 25 Failed to qualify for Broker (Merchant).
4 25 Switched to Drifter (Wanderer).
4 28 Coleman Steward run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
5 28 Entered Merchant Academy with the Shipboard curriculum.
5 32 A new romantic starts. Gain an Ally.
5 32 Graduated.
6 32 Switched to Merchant (Merchant Marine).
6 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 36 Continued as Merchant (Merchant Marine).
7 37 Make an unexpected connection outside Coleman Steward's normal circles. Gain a Contact.
7 40 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 40 Continued as Merchant (Merchant Marine).
8 42 Befriend a useful ally in one sphere. Gain an Ally.
8 44 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
9 44 Continued as Merchant (Merchant Marine).
9 46 Scarred. Fully recovered.
9 48 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
10 48 Continued as Merchant (Merchant Marine).
10 52 Make an unexpected connection outside Coleman Steward's normal circles. Gain a Contact.
10 52 Forced to muster out.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Coleman Steward accepted an offer of inducements to betray Coleman Steward's faith. Gain 520,000 in cash.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired.
12 57 A romantic relationship ends badly. Gain a Rival or Enemy.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 63 A new romantic starts. Gain an Ally.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 66 Gained a contact.
15 68 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙