Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Rogue (Thief). |
2 |
31 |
Betrayed by a friend. One of Digi Id's Contacts or Allies betrays Digi Id, ending Digi Id's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
31 |
Became a Drifter (Scavenger). |
4 |
35 |
Continued as Drifter (Scavenger). |
4 |
37 |
Digi Id run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
37 |
Failed to qualify for Free Trader (Merchant). |
5 |
37 |
Switched to Drifter (Wanderer). |
5 |
41 |
Suffer from a life-threatening illness. |
6 |
41 |
Became a Scout (Courier). |
6 |
45 |
When dealing with an alien race, Digi Id botch an opportunity to gather extra intelligence about them. |
6 |
45 |
Severely injured. Owe 5,000 for medical bills. |
7 |
45 |
Voluntarily left Courier |
7 |
45 |
Returned to Drifter (Scavenger). |
7 |
47 |
Betrayed by a friend. One of Digi Id's Contacts or Allies betrays Digi Id, ending Digi Id's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
49 |
Opponents of Digi Id's belief system ambush Digi Id. |
8 |
49 |
Nearly killed. Owe 45,000 for medical bills. |
9 |
49 |
Died at age 49 |